Virtualised Human III places the viewer inside a projected feedback loop, which attempts to stimulate a daydreaming state. The feedback loop is generated by pointing a camera at a monitor. The visual is the result of my inability to hold the camera still, caused partly by my breathing. The imprecision could be seen as a human quality, as opposed to the seemly technical production method. Hence, something technical is created physically. Camera guidelines became visuals of the projection, which were designed to be hidden from the finished work.